Each tower is an average of 12000 polygons and 20000 vertices.
4 versatile sci-fi battle towers plus a lookout tower. All towers are texturized (Note: No uv mapping). All towers are subdivided and its main parts can be rotated, interchanged and vertically expanded like a telescope.
Lights can be placed inside the towers. Just increasing the transparency of the windows material will allow light pass through, perfect for dark scenes.
It is recommended to sink the towers into terrains, ground or water planes till the most proper position. They can even be sunk to show just the top and will simulate futuristic looking windowed domes and ramps. They can be duplicated, rotated, parts interchanged and submerged at different altitudes giving a multiple models illusion and a complex sci-fi city can be simulated. Please check the prom images.