The Sci-Fi Assault Hero is a mid-high polygon character with a lot of quality.
The character has the cloth pieces separated into many parts so you can customize him.
-Body divided in three parts, hands, upper body and lower body -The head with the teeth -The hair and beard -The Upper cloth, divided in jacket, shoulderpart, neck part, leather and gloves -The lower cloth, with the metal parts and leather
The package includes 4 Level of Detail for better performance in your games.
LOD0 with 66916 triangles, yes that's a very high polycount, use this version only for cinematics or very high-end PCs
LOD1 with 46343 triangles, but this is with all the components, body underneath the armor can be hidden or deleted for saving space
LOD2 with 32011 triangles
LOD3 with 19809 triangles
Textures go from 1024x1024 for the eyes to 4096x4096 for the armor
The character is rigged but with a very basic Rig, suited for Unity's Mecanim