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A self designed real world scaled leather chair with robotic spider like designed tripod legs.
The model also has 3D red stitches effect around side seams for a nice sports car inspired look.
The only parts textured are the leather,the red stitch threads and the chair position dial grip which,both have a general diagonal line bump map assigned to them. There are no further ambient occlusion maps merged onto the textures.
Textures are in jpeg format. The leather image maps dimensions are all 3000x3000px and the bump map used for the grip lines on the turning dial and on the threads of the stitch effect 2048x2048px
The materials and shaders are only included in the blender version as they are blender cycles internal but,the needed texture image maps can be downloaded after you buy this chair model.
The necessary parts are uv unwrapped.
There is no further subdivisions needed anywhere as all have been applied.
Please note that the images after the wire frame shots are advertising my other works.