This scene was modeled in 3ds Max
This model is organized on layers and groups.
The model is 100% smoothable and easily editable (TurboSmooth, HyperNURBS modifier).
This model consists primarily of quads
100% all unwrapped non overlapping.
The rendering is setup in Vray.
Lighting is included.
No 3rd party plugin needed.
I also included a non-illuminated 3ds Max version with standard materials (if you do not use Vray).
Lighting is included only in the 3ds Max Vray version and materials may appear different in other program formats.
Real world scale.
Units of measurement is set on Centimeters