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Samsung Galaxy Core Prime

$5$3.75
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "samsung", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2012 V-Ray 2.3
3D Studio 2012
FBX 2012
OBJ 2012

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3D Model Specifications
Product ID:909888
Published:
Geometry:Subdivision
Polygons:22,252
Vertices:23,948
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since February 2011
Currently sells 116 products
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Product Rating
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Legal Notice: The intellectual property depicted in this model, including the brand "samsung", is not affiliated with or endorsed by the original rights holders.

Description
Samsung Galaxy Core Prime mobile phone. ----------------------------
High-detailed.
Modeling in 3DS Max 2013 and rendered with VRay 2.3.

Also known as Samsung Galaxy Win 2 Duos TV SM-G360BT for Brazil
Available versions:
SM-G360F, G360G, G360GY, G360HU, G360M, G360P, G360BT/DS, G360FY/DS, G360H/DS, G360HU/DS, G360M/DS

Samsung_Galaxy_Core_Prime_max.zip contains 2 .max files:--------------------------

1:Samsung_Galaxy_Core_Prime_render_Vray.max   -------------------
The preview scene.
Vray renderer 2.3 setup and materials.Includes Vray-materials.

2:Samsung_Galaxy_Core_Prime_turntable.max   --------------------
Vray turntable animation scene.
Vray renderer 2.3 setup and materials.Includes Vray-materials.


Textures:

01.Samsung_Galaxy_Core_Prime_screen.tga      - 919x1516 px.

Fully detailed, textured model. Detailed enough for close-up renders.
In the folder'maps' you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 23948 vertices,22252 polygons.
With Turbosmooth on=2 : 351701 vertices, 688638 polygons.
No postproduction on the preview renders.



NOTE: Vray is required for the Max scene.
      The .3ds,.fbx formats are geometry with texture Mapping coords.
      Standart materials with the map paths are attached.
      The 'obj.zip' is only geometry with texture Mapping coords.No materials attached.
      You can take the maps from the .max.zip. and use them.
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