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Sallet Helmet

Royalty Free License
- All Extended Uses
Included Formats
Feb 19, 2018
CheckMate Pro Certified
StemCell Certified
3ds Max 2018 V-Ray Adv 3.20.02
3ds Max 2015 V-Ray 3.2
3ds Max 2015 mental ray
Cinema 4D R18 Advanced Render
Unreal 4.10
Unity 5.4
Maya 2015 V-Ray 3.2
Maya 2015 mental ray rendererVersion

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3D Model Specifications
Product ID:1009353
Geometry:Polygonal Quads only
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since March 2002
Currently sells 94 products
Product Rating

Realistic looking model of a medieval Sallet with moveable visor and leather Liner from the 15th century.

Originally created with 3ds Max 2018
Converted to Maya so that the model renders using both mental ray and VRay (3.x)
Converted to CINEMA4D so that the model renders using the built-in Physical Renderer

|| USAGE ||
       This model is suitable for use in broadcast, high-res film shots, advertising, design visualization, forensic presentation, etc.
       This model also has a real-time version suitable for games, see the real-time header below for more information.
       This model uses a scale of 1 unit = 1 centimeter

       Model is built to real-world scale
       Scene objects are organized by layers / groups / selection sets
       The mannequin head is also included in the scene
       Lights and cameras are only included in the Native file (3ds max 2018).
       3ds Max: Third-party renderer needed / V-Ray 3.x or mental ray is REQUIRED in order to use this product.
       Maya: Third-party renderer needed / V-Ray 3.x or mental ray is REQUIRED in order to use this product.
       CINEMA 4D: No third-party renderer is needed in order to use this product.

|| SPECS ||
       This model contains 4 separate objects and a backplane
       This model contains 8,978 polygons with TurboSmooth OFF
                Helmet: 2,513 (Quads), 10,052 at a subdivision level of 1.
                Helmet Visor: 1,085 (Quads), 4,340 at a subdivision level of 1.
                Liner: 1000 (Quads), 4,000 at a subdivision level of 1.
                Head Dummy: 4,320 (Quads), 17,280 at a subdivision level of 1.
                Background: 60 (Quads), 240 at a subdivision level of 1.
       This model contains 35,912 polygons with TurboSmooth ON (set to 1 iterations.)
       This model contains V-Ray materials
       This model contains only quads (no tris or nGons)

       The model contains 24 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness).

       Helmet - PNG format at 4096 x 4096 pixel resolution
       Liner with Chinstrap - PNG format at 2048 x 2048 pixel resolution
       Head Dummy - PNG format at 128 x 128 pixel resolution
Included Map Types:
       * Ambient Occlusion
       * BaseColor
       * Diffuse
       * Glossiness
       * Metallic
       * Normal
       * Roughness
       * Specular
All textures are created from original photographs or drawings

       Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay 3.6
       Three Marmoset Toolbag renderings with different HDRI Environments are also shown as an example of how the model looks in different lighting solutions. (These HDRIs are not included)
       Product is ready to render out-of-the-box.

The Unity and Unreal versions of the Helmet have been optimized for real-time engines.
This version is suitable for current and next-gen real-time projects.

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