- Editorial Uses AllowedExtended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "aerospatiale", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
The model was modeled in Modo. The Gazelle is game model. It was created for the game engines. The Gazelle: 125725 vertices , 119756 polygons (Quads - 111711, Triangle - 8045)
The rendering is setup in Modo.
Textures were created using 3DCoat, Photoshop. Most of the textures were drawn by hand. All textures used by projection type of UV map. Used 32 textures 4K-resolution. Diffuse, Roughness, Metalness Textures Formats: tga - 4096 x 4096
This model has a customized smoothing groups on all items.
The morph card used to emulate the weight of the blades