I .Historic Summary. Kuelap or Cuelap is a walled settlement located in the mountains near the towns of Mara and Tingo, in the southern part of the region of Amazonas, in northern Peru. It was built by the Chachapoyas culture in the 6th century AD on a ridge overlooking the Utcubamba Valley. Kuelap is one of the largest ancient stone monuments in the New World and is located on a limestone ridge on top of a mountain at an elevation of 3000 metres, on the left bank of the Utcubamba River. It belongs to the district of Tingo, Luya Province, Amazonas. The area is covered with cloud forests, with a variety of trees, orchids and epiphytes. The protected zone covers an area of 218.33 ha (2.18 km2) and a buffer zone of 609.67 ha (6.10 km2), both protecting about 12 archaeological sites and the main site of Kulap. (from Wikipedia).
II .Technical. Kuelap Ruins is high quality and realistic model. This model has materials fully textured, detailed design that allows for close-up renders, it was originally modeled in Autodesk Maya 2016 using Polygons and rendered with Mental Ray. The Mental Rays Mia Material X is used for all objects in the scene. The file called ' render ' is to render like the first image with Maya Mental Ray. For best results add a render occlusion on it.
III .Specifications. - High quality polygonal model, scaled for a perfect representation of the original object. - Models resolutions are optimized for polygon efficiency. - Colors can be modified - Model is fully textured with all materials applied. - All textures and materials are included and mapped in every format. - Models are grouped and objects are named to simplify the scene management. - With Maya format, open, drop your models into the scene and start rendering. - No special plugin needed to open scene. - Reduce the resolution textures if you need. - Good for unity 3d game model.
IV .File Formats. Maya 2016 ; 3ds Max 2017 ; OBJ (Multi Format) ; FBX (Multi Format). All models have been checked with the proper software. The exchange formats (.obj, .3dmax and .fbx) may not match the preview images exactly.
V .Trust and Guarantee. My products are conceived, designed, developed and rendered complying with worldwide standards in order to satisfy the needs of my customers. All my works are fully guaranteed and I trust you will enjoy them. Should you have any questions, do get in touch with me.
VI .About Artist. It was in my early childhood when I develop my interest for drawing and painting. My first painting work was an Oil of Charlie Brown. I enrolled in the mythical Escola Massana of Barcelona, UAB, one of the worlds top schools of Fine Arts, to develop and perfect my artistic potential: four years in drawing and two years in painting. After, I achieved one of my most innovating dreams: To integrate Art & Technology by completing a Master on 3D Animation and Visual Effects at Vancouver Film School, B.C. Canada.
Thank you for your continues support. Marc Mons, V.F.S., Barcelona, 2017.