One day I imagined a tricycle bike mounted on a Jet Engine. I liked the idea and I started to work at it. Well, this is the result! I am pretty satisfied of the concept, and I hope You all will like it.
Lightwave 3D .lws scene complete with cameras and lights. Nodal materials. Object present in both .lwo (subdivided) and .obj formats.
I have included a bonus object, a displaced and transformed terrain, in the form of a paved surface. The bonus terrain is also presente in both .lwo and .obj.
All objects have complete, finely modeled UV-Texture maps; some parts (specifically the compressor and turbine blades) are overlapping. Note: Polygonal and vertex count referred to the main Rocket Bike object. The bonus terrain polycount are: Polygons: 26541 Vertex: 13455