A large coastal rock formation embedded on a sandy beach.
The real-world size is approximately 16x12 meters (52x40 feet or 629x472 inches)
This model is created from photogrammetry of a typical nordic coastal rock formation. The model has been retoplogized and has good topology and UV layout. The model uses normalmaps and displacement maps to create details at rendertime.
Rock texures: (single UV tile) 8192 x 8192 pixels. Sand textures (tiling UV map) 4096 x 4096 pixels.
Bonus file: Ocean plane created with a displacement map
Instructions for Ocean (3dsmax only) To render the image like the preview image with the water. 1. Merge the ocean plane file in the scene and turn on Caustics. 2. Turn the number of photons from the sun to a high number like 10.000 (under Vray properties). 3. In the water material you need to turn off affect shadows under refraction settings. That way the caustics will affect the lighting under water. The photons/caustics are limited to the photon radius of the sun (a limitation of Vray). For larger radiuses you need higher numbers of Photons, which will take longer to calculate.
We will only contact you if there's a problem with an order.
Current Credit Balance:
Default Payment Method:
Do you have a VAT/GST number?
Login to PayPal to add your account as a payment method.
Buy More, Save More
Get this item for $ when you bundle it with the items in your cart.
Verify your email address.
You can enter multiple email addresses separated by commas
Thank you for shopping at TurboSquid. If you have any questions about these items before you purchase, please contact us at https://support.turbosquid.com/
Products are subject to the TurboSquid, Inc. Term of Use on www.turbosquid.com. Prices are only guaranteed at the time of the creation of this document. Prices do not include additional fees, such as shipping, handling, and taxes.