3d model of the robot dragon. Created in Cinema 4D R19 and shown with Advanced Render. Modeled for subdivision - only quads polygons. Model is built to real-world scale.Used C4D scene units: centimeters. The size: Length: 1224 cm, Height: 446 cm, Width: 1371 cm. 3d model does not have bones and rigging. It consists of 91 polygonal objects.
SPEC: 3d model consists of 91 objects. polygons: 63141 points: 63246 Subdivision Surface Level 1: polygons: 315695 points: 315910 Subdivision Surface Level 2: polygons: 1073357 points: 1073572
Textures: The scene has 8 materials, 36 texture resolution (4096x4096) in format JPEG (.jpg)., Included HDRI map.
Other formats exported as base mesh: 3DS OBJ FBX (6(2010)) DAE (COLLADA 1,4)
In 3DS format model converted to polygons at subdivision level 1. Triangulated. Names are shortened. To other multi formats, you need to apply the subdivision modifier after importing it into your 3d editor. And in all cases, to obtain an image of a shiny metal, the scene must have a source of environment HDRI map. For correct display of textures, Subdivision Surface needs to be switched to Boundary or Edge mode.
Abbreviations of names of textures: Color - Color, Diffusion Refl - Reflection, Color reflection Roug - Roughness Bamp - Bump, Displacement Norm - Normal Lum - Luminescence