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Riyadh City 3D

Royalty Free License
- All Extended Uses
Cinema 4D 19  |  Default Scanline
3D Studio
Other alembic
DXF 2d curves
Other textures
3D Model Specifications
1,128,404 Polygons
1,519,885 Vertices
Polygonal Ngons used Geometry
UV Mapped
Mixed Unwrapped UVs
Product ID 1341062

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Since 2012
Low poly 3d model of Riyadh city using Feb 2020 map data. It is an artistic representation of Riyadh city with real world data.

Update: Removed unwanted polygons and reduced the poly count to half than the previous version.
Added 30 land mark buildings including burj rafal, kingdom cente, al faisaliah, burl alnoud, king fahad stadium, TV TOWER etc. Check the images for more details. All land marks are low poly objects with clean mesh. Placement of such buildings are relative due to limited data.
Fixed building overlap issues.

Kindly click through all the images provided.

C4d file contains fully editable objects(you can control road, rail width). For other 3d applications you can use fbx,obj,dae,3ds formats (which is poly) and import or merge dxf or alembic format on top of it. Dxf and alembic file contains all the curve data which is useful for recreating road and rail or adding traffic.
dxf and abc format are 2d design only. All others are 3d polygon scenes. Only c4d file is in nurbs.

Clean hierarchy- Proper grouping according to the type of real world objects. Properly named objects and materials. Clean Flat UV map- Properly unwrapped UV for most of the objects. Some objects may have cubic mapping applied.

Random buildings are large cubes (single box mesh in order to reduce poly count and fill the entire area).
This scene is perfect for artistic representation of entire Riyadh city and fly through.
Due to 2d to 3d map conversion the scene wont match perfectly with the satellite map (center region will be perfect, but towards the boundary 2d map may seem scaled, this is common in large area like these, Almost 20x20KM area is covered).

Scene include following groups/objects (depending on the original data some parts may be missing)

AERIALWAY AEROWAY aerodrome apron taxiway terminal
HIGHWAY motorway trunk primary secondary tertiary unclassified residential motorway trunk primary secondary tertiary living street service pedestrian track bus guideway escape raceway road Paths footway bridleway steps cycleway construction proposed rest area

LANDUSE commercial construction industrial residential retail
MANMADE bridge
NATURAL wood tree_row tree scrub heath moor grassland
RAILWAY abandoned construction disused funicular light_rail miniature monorail narrow gauge preserved rail subway tram TOURISM
WATERWAY river riverbank stream wadi dry stream canal drain ditch fairway dock boatyard dam weir stream end waterfall lock gate

You can easily hide any layer/groups for better visualization. Due to small size and minimum details this scene can be easily loaded. Materials can easily be changed and altered. Adding texture is easy, thanks to unique materials for each sections.
Map data : OpenStreetMap contributors

3d scene scale : 1:1 Scene unit: cm

No elevation data. Bridges provided are place holder mesh. Height and shapes vary in real world Building heights are identical to real world where such data exist. Else randomly extruded Building shapes are roughly obtained due to lack of data Cross bridges and under passages can be defined using the bridge data provided Tree and vegetation is not included. However you can easily populate trees and plants using the data provided. Renders will be identical only in C4d due to procedural textures, kindly reassign specific material with in your 3d application.
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