This RIM-7 Missile Launcher was designed specifically for real time applications such as games. It was originally modeled in 3DS Max 2010. The renders are done in real time with a DirectX shader to show how this weapon will really look in game.
The normal map was baked from a high poly model to create great detail with a low poly count.
For the high poly, untextured model see product ID 590038
-2048x2048 diffuse, normal, and specular maps in .tga format
-UV Unwrapped with little overlap
-standard 3ds Max materials
-no special plug-ings necessary to use this product
-scaled to approximate real world size (inches)
-pivot centered at the origin
Thank you for viewing and enjoy! If you purchase please rate and comment so I may keep improving the quality of my models!