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Zombie creature

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2009 mental ray
3D Studio

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3D Model Specifications
Product ID:699909
Geometry:Polygonal Quads only
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since October 2012
Currently sells 41 products
Product Rating
13 Ratings Submitted
Dec 15, 2013
do not take my rating as misleading, this is a VERY GOOD model with a insane texture, the model is a bit messy but nothing that takes away from the nasty look it is (in a good way since it is a zombie) but my down fall of this is the price o this weapon and not just this asset but ALL of this users work. I can understand that the creator put a lot of effort into it, or maybe not, non the less, this is a very insane price.
Sep 7, 2014
Silvana Barbieri
Jun 22, 2015
very nice, but the graphics are as good in-game as it shows.
Mar 13, 2016
After purchasing this product, I found it looked great in the game where I am using it. The assets were just as they appear in the previews. High-quality work and worth the price.
Apr 25, 2016
Models are great but now because it was release in a shit "game" "The Brookhaven Experiment", I Hope they put the models creator in the credits, because when i read all the article on this game there not mentionted somewhere, and even in their site no talk about taken the models from Cecoaliensa, i hope they don't take the other one but i can only prey because they want to do update for this shit (then taking the others one models).
Feb 8, 2017
In general it's a great asset. But due to some issues I believe it's pricey. First, there is a seam in the character's head/face, which it's quite noticeable when looking closely. Second, the mouth should be done as other models from same author: fully inside the head and maybe as a separate material slot. Right now, when you import into a game engine, you can see the inside of the head, unless you create a two-sided material, which is undesirable.
Jul 28, 2017
Sep 18, 2017
Terrific model! Looks amazing, the rigging is great and isn''t too expensive
including 3ds max 2009 scene with all materials, lighting and rendering presets + base rigging and morph targets for face animation

- the model is good for close up renders ,animations and etc.
- RIGGED with skin and biped
- MORPH controlled expressions,
- SSS (Sub Surface Scattering) materials
- 7000x7000 textures (Color, normal,Displace, Spec,/Refl)
- Clean edge-loops based topology
- LIGHT/RENDER/SSS/AO setup for mental ray
- 3ds Max 2009 or higher compatible
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