including 3ds max 2012 scene with all materials, lighting and rendering presets + base rigging and morph targets for face animation
- the model is good for close up renders ,animations and etc. - RIGGED with skin and biped and bones - RIGGED EYES - MORPH controlled expressions, - SSS (Sub Surface Scattering) materials - 4096/4096 textures (Color, normal,Displace, Spec,/Refl) - Clean edge-loops based topology - LIGHT/RENDER/SSS/AO setup for mental ray - 3ds Max 2012 or higher compatible
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