This is a rigged model of a middle poly female character with asian appearance in casual cloth Originally created with ZBrush and Max using the Art renderer.
INFORMATION - Model is built to real world scale. - Units used: cm, model is 155 cm tall - Model utilizes 17 Blend Shapes meshes for extensive facial expression control - Rigged with Biped - Skin - Converted Unity (Fbx) - 3dmax 2016/2019 versions - Animation 4files(idle, Walk cycle, Jump, Kick)
TEXTURES - 2048x2048 for the main body. - 1024x1024 and lower for rest.