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Optimized for Mental Ray.
Includes three files, Lamp [ON], Lamp [OFF] and the Scene file used to render previews. Scene file available in .3DS and .FBX, Lamp [ON] and Lamp [OFF] Available in .3DS, .FBX, and .OBJ.
Lamp is rigged with links at the appropriate pivot points as showcased in preview image, NOET: position arms before rotating base, Rig is not available in .OBJ format
Light [ON] – Bulb material has self illumination activated and a mental ray area spot light is rigged in as a group with the cone of lamp.
Light [OFF] – Bulb material is transparent glass with no light rigged into cone.
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