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Deer (Rigged)(Fur) 3D model

$399
or
3D Model License: Standard    Upgrade License
Jun 20, 2019
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2016  |  V-Ray 3.2
FBX
OBJ
3D Model Specifications
73,274 Polygons
73,965 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Rigged
Product ID: 1418109
58 Products
Since 2015

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Rigged Deer 3D model
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High detailed photorealistic Deer, completely UVmapped and smoothable, made with 3dsMax 2016
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File Formats:
- 3ds Max 2016 V-Ray 3.2
-Texture:
deer_body_diffuse,deer_body_displace (4096*4096)
horn_diffuse,horns_displace,horns_normals (4096*4096)
deer_jaw_diffuse (2048*2048)
deer_tonque_diffuse (2048*2048)
density_fur,fur_kink (4096*4096)

Gamma 2.2
(fps):25
unit Scale:centimeters

Mesh Totals
Body - Polys:26150; Vertices:26228,
Horn - Polys:31048; Vertices:31052,
Jaw - Polys:14636; Vertices:15030,
Tonque - Polys:1440; Vertices:1455,
Fur
Deer_fur - Polys:19886; Vertices:20113,
Head_fur - Polys:5072; Vertices:5254,
Kink_fur - Polys:782; Vertices:864,
Ear_fur - Polys:372; Vertices:426,
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Rig notes:

There is contained 8 poses, like in renders.
Position frame:                
-50 frame-Zero_Transform
0-72 frame-start position
80 frame-rotate head
84 frame-rotate head 2
88 frame-stand
92 frame-standing on two legs and eating
96 frame-standing on two legs and fighting
100 frame-eat
106 frame-jump

This model has been modeled with a clean topology based on quads and loops.
This handmade rig was made by the standard bone 3DsMax (not CAT).
It contains a set of controllers that help to manipulate the animation in greater detail.

Manipulation of the character includes:
-the neck curving and bending
-legs - bending, moving, raising the foot from the ground,
bending of the hoof, knee position
-hip and chest - rotation, moving, bending
-a controller for opening the mouth
-controllers for the eyes (opening, closing, turning of the eyes)
-lifting of the lips
-tail twist
-tail turning at the tip (has the attribute of procedural rotation along 2 axes)
-turn the whole ear
-turning the tip of the ear (there is an attribute for procedural turning) - wiggle when walking
-neck and body can stretch and shrink
-the model can be scaled
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Fur
Standard 3ds Max modifier hair and fur
No special plugins needed
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- Real-world scale
- Scene lighting is included, ready for instant rendering
- All textures and materials are included and mapped in every format.
- The model is ready to be imported into any project
- No special plugins needed

You can download preview video file with explaining the settings.
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