Rigged 3D model of Common House Mosquito 'Culex Pipiens' created in Maya 2016. Real-world scale. Model is scalable (use Main_Control's scale to rescale rig). Units: cm. Clean topology with quad polygons only. All objects properly named. Model fully rigged and ready for animation. Please watch attached video with rig preview. Also rig's readme file attached. MODEL NOT ANIMATED!
Animation Baking Tool included! Model can be exported to FBX in 2 clicks, run zzTab script and follow instructions.
Hair created with Ornatrix plugin, but also baked to Geometry and skinned, can be used without plugin. Ornatrix version 2.2.4
Model Exported to .obj format (without rig).
Mosquito_CommonHouse_Poses.mb using Mosquito_CommonHouse.mb as reference. Mosquito_CommonHouse_Ornatrix_Poses.mb using Mosquito_CommonHouse_Ornatrix.mb as reference.
Polygons: Faces: 8726 (37929 with hair) Vertices: 8732 (92302 with hair)
Rig description: Main_Control - controls whole model position and rotation body_Control - controls body position and rotation head_Control - controls head rotation L_antenna_Control1-10 - control left antenna R_antenna_Control1-10 - control right antenna mouth_Control0-9 - control mouth tube and option for blood sucking L_labium_Control1-9 - control left side labium R_labium_Control1-9 - control right side labium L_maxillary_palp_Control1-4 - control left maxillary palp R_maxillary_palp_Control1-4 - control right maxillary palp L_front_leg_Control1-2 - control left front leg L_mid_leg_Control1-2 - control left middle leg L_hind_leg_Control1-2 - control left hind leg R_front_leg_Control1-2 - control right front leg R_mid_leg_Control1-2 - control right middle leg R_hind_leg_Control1-2 - control right hind leg abdomen_Control - controls abdomen position and size L_wing_Control1-2 - control left wing R_wing_Control1-2 - control right wing