Rigged cartoon character (Baby Fat) made for flexible quick animation projects with minimum polygon counts for faster renders. Character polygons are optimized to be multiplied with Turbosmooth modifier as needed. The scene includes a youpala, milk bottle and a pacifier.
The scene l is created mostly in polygon quads with only few tris and ngons with good edge flow and proper modeling,
- No cleaning up necessary. - No special plug-in needed to open scene. -The scene is arranged for ease of use and tidiness ( 10 scene layers separating the body, rigs, sliders, morphs, eyes, lights and accessories) - Scene is modeled in real world scale and in centimeter units.
Biped rig for easier and faster MoCap integration. Due to the Biped rig characters can be easily scaled further in the Figure Mode of the Biped system. Simple Skin Morph modifier added to improve joints. Separate eye rig for additional control
33 morph targets with 33 sliders The morphs include 9 phonemes and eyelid and eyebrow movements and full facial expressions.
Polygon counts: 5730 polygons 16538 polygons (with one iteration of Turbosmooth modifier)
Fat baby youpala 21127 polygons
Milk Bottle 5850 polygons
Pacifier 6144 polygons
-The UVs for the character are not overlapping
Texture Formats: - (2 * jpg) 4096 x 4096 - (2 * jpg) 1024 x 1024
(1 diffuse maps, 1 normal maps, Eye Color, Bottle texture)
16 material IDs for the character 11 material IDs for the youpala 4 material IDs for the pacifier 3 material IDs for the milk bottle
-Accompanying files to download 2 Photoshop files providing additional texture control: 15 layers of Photoshop file for texture map 4 layers of Photoshop file for normal map
-Other versions available to download 3DS Max 2013 Scanline 3DS Max 2013 Mental Ray
If you have any questions concerning the product or you need further support please contact via support ticket.