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Rigged Cartoon Woman 03 Blonde in Red

$99
or
Royalty Free License
- All Extended Uses
Jun 12, 2012
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2009  |  Default Scanline
Texture sources as .PSD
Layered TIFF texutre sources
tgrl3_3Model02.max.zip
Model only - Not rigged
tgrl3_AnimatedScenes.zip
Animated Scenes
3D Model Specifications
8,828 Polygons
8,575 Vertices
Polygonal Quads only Geometry
Textures
Materials
Rigged
UV Mapped
non-overlapping Unwrapped UVs
Product ID 675508

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Since 2005
Rigged Cartoon blonde girl, Suitable for use in broadcast, animation shorts, advertising. ( Originally created with 3ds Max 2009 )

|| CONCEPT & DESIGN ||

Sexy Blond woman, with age average between 16 and 30 years, green eyes and wavy yellow hair, wearing a provocative red negligee, red high heels and red nail polish. This youthful and coquette female is suitable for many nationalities, European, american, Russian, and others. This character is an original creation from the author based on its own knowledge and research . Any similarity with existing characters, or real persons, living or dead, is purely coincidental.

|| SPECS ||

This model contains 16 separate objects,
8,828 polygons with TurboSmooth OFF
58,640 polygons with TurboSmooth ON.
42,748 additional polygons due to morph targets.
Standard materials only.
Diffuse color of body material contains a Falloff map to achieve a a best ambient shadow for the skin.
Rendered images with Default Scanline Renderer with Ray Trace active.

|| TEXTURES ||

2048x2048 JPG (5) - body, body_s, hair, hairFill, dress
512x512 JPG (3) - eyes, hair_r
Handmade Editable Texture files (.PSD, .TIFF) are included)

|| GENERAL ||

Units used: Centimeters. Model is 166 centimeters tall.
Model has real-world scale and is centered at 0,0,0.
Scene objects are organized by layers.
Objects, Materials, Textures use meaningful names. (striped texture path names)
No third-party renderer or plug-ins needed

|| SETUP ||
- Rigged with Biped system, Physique and Skin modifier.
- About 29 face features for animate expressions.
- Hair use Skin modifier for better behavior due to head movements.
- Bones controls breast animation.
- Cloth modifier applied to dress object.
- Body is a single object jointed to head.
- Skin Warp modifier is used combined with Morpher to simplify morph targets.
- Model only file, non-rigged version also included.
(NOTE: Download Rigging instructions free .PDF document at 'Previews' section for additional information)
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