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Model is loaded with bitmap textures, but Material Editor also includes a Vertex Paint material which can be applied to all objects for a simpler material, or to render out a new base (using render to texture.)
All of the mouth parts have been rigged using one slider so that opening the mouth is as simple as adjusting the slider settings
All parts of the model use one instance of Turbosmooth. To adjust the smoothing settings for the entire model, just select one object and change it's settings.
I am committed to supporting all of the products I sell completely. If you have any problems/questions regarding the use of this product, please contact me (through TurboSquid service) and I will be happy to help.