This is a Highly detailed fully rigged In game model of Bear. ----------------- This model consists of 2 part: Body and Fur , made as a separate object. Both Parts a fully rigged and ready for animation.
Fur is made by using polygons with ALPHA texture.
Model is done using 3Dsmax 2011 and easily can be opened in upper versions of 3Dsmax. Overal polybudget - 28878 Vertices -36115 Alpha Fur polybudget- 20620 Body polybudget- 8216
Textures are using in this model Body Texture (40964096)- Diffuse, Normal, Specular Fur Texture (2048x2048)- Diffuse ,Normal.
Rig is done using Biped from Character Studio. WE added additional twist bones for arms to avoid weird bending. Additional bones were used for Eyes (for eyes closing), and for the jaw. With this product you will receive: Bear_01_Skinned_01_MAX - scene with text animation Bear_01_Skinned__Posed_01- scene with bear stands on 4 legs Bear_01_Skinned_Standing_01 -scene with standing bear Bear_01_Skinned_Posed_3DS- exported to 3Ds, Includes only model with no animation Bear_01_Skinned_Posed_FBX- includes FBX with animation
PSD, Zbrush are also available with this product. Textures also can be downloaded separately.
We had to increase Self Illumination on Fur while rendering to mimic correct in game shader setup