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Rheinmetall HEL

$39
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "rheinmetall", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Mar 16, 2017
CheckMate Lite Certified
3ds Max 2016 V-Ray 3.4
3D Studio 2016
FBX 2016
OBJ 2016

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3D Model Specifications
Product ID:1134639
Published:
Geometry:Polygonal Ngons used
Polygons:14,400
Vertices:17,790
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since February 2015
Currently sells 28 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "rheinmetall", is not affiliated with or endorsed by the original rights holders.

Description
The Rheinmetall High Energy Laser (HEL) system is manufactured by the German division of Rheinmetall. It's main use is to defend incoming attacks like drones and missiles

The model is created in 3ds Max 2016, and rendered in V-Ray 3.4.
I work as close to real world scale as i can (in cm).
I build my models based on references found on internet. Blueprints, photos and data found on internet.

The materials are V-ray materials with textures.

For modelling i like to create hard surface models without sub-d options. I have subdivided the models before cutting out the doors or other shapes.
My opinion is that this will keep polycount relatively low.
The edges are bevelled in.

The shown renders are created with studio lighting, which is included in the scene.
The images are without Photoshop post processing, except cutting out the background an giving them a simple drop shadow.

The model is divided in Base, turret, and gun for easy positioning. The pivots and hierarchy are setup correctly.
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