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3d model revolver Colt King Cobra Created in Cinema 4D R19 and shown with Advanced Render. Native The file is equally correctly opened in 20, 19, 18 version of Cinema 4D Modeled for subdivision - quads and tris polygons. Model is built to real-world scale. Used C4D scene units: centimeters. Gun size: Length 20 cm, Height 12 cm, Width 3.5 cm. Colt King Cobra consists of 11 objects. Also in the scene there are 6 cartridges consisting of a sleeve and a bullet. There are 23 objects in the scene. SPEC Colt King Cobra: polygons: 12375 points: 12299 Subdivision Surface Level 1: polygons: 61711 points: 61641 Subdivision Surface Level 2: polygons: 209719 points: 209649 cartridges 357 magnum only: polygons: 1412 points: 1416 Textures: The scene has 6 materials, 36 texture resolution (4096x4096) in format PNG (.png)., Included HDRI map. Other formats exported as base mesh: OBJ FBX (6(2010)) DAE (COLLADA 1,4) To other multi formats, you need to apply the subdivision modifier after importing it into your 3d editor. And in all cases, to obtain an image of a shiny metal, the scene must have a source of environment HDRI map. For correct display of textures, Subdivision Surface needs to be switched to Boundary or Edge mode.
Abbreviations of names of textures: Color - Color, Color reflection Difus - Diffusion, Color Roug - Roughness Metal - Metallnes Bump - Bump, Displacement Norm - Normal