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Colt King Cobra 3D model

3D Model License: Standard    Upgrade License
May 14, 2019
CheckMate Pro Certified
FORMATS
NATIVE
Cinema 4D 19  |  Advanced Render
FBX 6(2010)
Collada 1.4
OBJ
3D Model Specifications
12,375 Polygons
12,299 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1406548
50 Products
Since 2016
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3d model revolver Colt King Cobra
Created in Cinema 4D R19 and shown with Advanced Render.
Native The file is equally correctly opened in 20, 19, 18 version of Cinema 4D
Modeled for subdivision - quads and tris polygons.
Model is built to real-world scale.
Used C4D scene units: centimeters. Gun size: Length 20 cm, Height 12 cm, Width 3.5 cm.
Colt King Cobra consists of 11 objects. Also in the scene there are 6 cartridges consisting of a sleeve and a bullet. There are 23 objects in the scene.
SPEC Colt King Cobra:
polygons: 12375
points:   12299
Subdivision Surface Level 1:
polygons: 61711
points:   61641
Subdivision Surface Level 2:
polygons: 209719
points: 209649
cartridges 357 magnum only:
polygons: 1412
points:   1416
Textures:
The scene has 6 materials, 36 texture resolution (4096x4096) in format PNG (.png)., Included HDRI map.
Other formats exported as base mesh:
OBJ
FBX (6(2010))
DAE (COLLADA 1,4)
To other multi formats, you need to apply the subdivision modifier after importing it into your 3d editor.
And in all cases, to obtain an image of a shiny metal, the scene must have a source of environment HDRI map.
For correct display of textures, Subdivision Surface needs to be switched to Boundary or Edge mode.

Abbreviations of names of textures:
Color - Color, Color reflection
Difus - Diffusion, Color
Roug - Roughness
Metal - Metallnes
Bump - Bump, Displacement
Norm - Normal
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