• Subdividable, high detail and clean mesh geometry • High resolution textures • Manually optimized UV mapping • Suitable for close-up renderings • Model is made of 99.6 % Quadrangles ( 11668 ) and 0.4 % Triangles ( 48 )
—— Important Notes (Lighting / Rendering / File Formats) ——
• Lighting and Render environment setup as seen in the previews is not included • Textures are included in the .C4D, .MAX and .MB scene format archives • All renderings show the model in subdivision state 1 (if not stated otherwise) • Native scene format is Cinema 4D (.C4D) • Other formats (than C4D) might need minor material tweaking to achieve identical results as shown above
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