This is a High Definition 3D model of the post reentry Apollo Command Module including all Parachutes and Earth Landing Systems. Jettison of the upper heatshield along with deployment of Drogue, Pilot and Main Parachutes, recovery beacon and inflatable uprighting floatation bags enable the missions climactic splashdown into the Pacific to be rendered and animated step by step in exacting detail.
Using detailed blueprints, drawings and extensive photographic research, the model parts are accurately scaled with authentic colour and bump maps depicting the deeply etched scars of reentry on the capsule.
The ELS sequence kicks in at about 24,000 feet with the heatshield jettison and the drogue chutes are deployed which slow the plummeting CM from a speed of 325mph. After these chutes are released, 3 pilot chutes are fired horizontally outward by mortars which in turn pull out the main chutes. The large striped iconic Ringsail parachutes, developed by Northrop-Ventura, are deployed at 10,000 feet to reduce the speed of the falling spacecraft from 175 miles per hour to 22 mph upon impact with the water. These parachutes initially open in a balloon-like (reefed) state, before line cutters allow the canopy to disreef in 2 stages to full inflation.
The LightWave version of this model has preset morph targets for the parachute and uprighting bags deployment. For customers using other 3D applications, they can download the free LightWave Discovery version to view the LightWave Scene files morph setup and apply it to their preferred 3D package using the accompanying FBX or OBJ morph target files included.
Created with Lightwave 9.6
USAGE Suitable for HD video, high-res film close-ups and print
SPECS Model contains the following: 21 object layers 48042 polygons (total for all objects across different scenes excluding duplicated parts) 42970 quads, 5070 tris, and 0 ngons (as above) Standard Lightwave materials & texture maps
PRESENTATION IMAGES HDRI skydome used in preview images NOT included in file. No Photoshop or compositing used for previews. Preview Images rendered with default Lightwave 9.6 scanline renderer. The ZIP download includes multiple LW Scene files containing cameras, lights and morph target setups for animations showing each step of the ELS deployment (HDRI skydome not included).
TEXTURES For the LWO model both XYZ Projection and UV mapped versions are included: 43 texture maps (PNG format - original XYZ projection mapped LWO model) 3 UV texture maps (PNG format - colour and bump - UV mapped LWO and non-native FBX and OBJ formats. Textures set to varying real world scales aligned to level of detail required: 3 pixels per real size inch (main model) 12 / 48 pixels per real size inch (decals)
GENERAL Model built to real-world scale Units used: Feet and Inches. Model is 9 feet high and 12 feet 8 inches in diameter Scene objects are organized by layers and groups
ANIMATIONS Pivot points and morph targets are preset in Layout file for all animatable features/layers shown in animation preview video files. Please refer to accompanying downloadable PDF file for more detail on morph targets.
ADDITIONAL NOTES Apollo Service Module NOT included
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