Recessed light model with additional parts, will hold up for close-ups. Max users will receive vray materials as well as subdivisions in tact.
FBX users simply import and re-apply textures and materials. OBJ users import, subdivide and apply materials and textures in your application of choice. Objects that need to be divided have the suffix '_divide'
zip with 2015 max file contains all required textures
max 2012 users may need to 'unhide all' as the file was backsaved from a newer version of max.
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