High quality realistic and rigged Lion model with fur, it has vray sss material with high resolution multitile textures. Lion model has clean topology and good in one iteration of smoothing.
Model has custom rig and ready for animation.
=========POLYGON COUNT========== Model poly count : Lion body, eyes, teeths and claws polycount (without Fur meshes): 24728 polygons without smoothing. 504906 polygons with all objects in hiden layers (morphers, skinmorphers, dorido morphers)
=========MAPS AND SIZES========== Lion model mapped using multitile textures and has: 4096x4096 Diffuse textures(Body) 4096x4096 Normal bump(Body) 4096x4096 Diffuse and normal(eyes) 2048x2048 Diffuse and normal(Teeth, claws)
=========RIGGING========== Rig created using 3ds max 2017 bone tool. Lion has a facial extra controller with dorido effect
=========SKIN MORPH========== Lion model have a skin morph modifier, it is give more natural bending foot, elbow, neck, opening and closing mouth, filling of pressure lips (see the additional video file)
=========DISPLACEMENT MORPHING========== For realistic angry emotion Lion have a morphing of displacement map (I was add animation without fur and textures)
=========MORPHING========== Lion model have a morpher modifier: eye close, eyebrow position, angry emotion, breathe and belly move (see the additional video file)
=========RENDER========== Render was made using HDRI map, you can use any other map for best result.
=========FUR========== Lion fur created using native 3ds max Hair&Fur modifier, so no additional plugins are required. Hair splines are hidden in separate layer
You can easy change hair parameters like count, frizz, kink and so on according to your computer memory limit.
All fur building in a layer system so if you don't like a clamping on mane or something else, you can always turn off separate layer. Its simple and easy to do this
Hair guide spline for hair are hidden in separate layer
=========Unit System========== Unit of measurement used for the model: cm
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