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Realistic Man [Not Rigged] 3D model

Royalty Free License
- All Extended Uses
Included Formats
Mar 7, 2019
CheckMate Pro Certified
Maya 2015 mental ray 2015
Maya 2015 V-Ray 3.0
3ds Max 2015 mental ray 2015
FBX 2013
Eyelashes and Eyebrows Hair Curves (fbx)

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3D Model Specifications
Product ID:1382830
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since August 2011
Currently sells 29 products
Product Rating
- This model was made using Autodesk Maya 2015, and it is a very high quality model.
- The base model is very realistic and actual human anatomy is applied in the model.
- The clothes are very simple.
- Clean modeling topology is used.
- Contains 100% Quad-Faces, no Tri-Faces, and no N-Gons (more than 4 edges per face).
- No problems with geometry (no zero-area faces or overlapping vertices).

______________________Groups and Organization_______________________________
- All the objects are completely organized in named groups.
- No default names , All objects are named with easy names.

______________________Textures and UV Maps__________________________________________
- This model is completely UV mapped with no overlapping UVs.
- It contains many texture files with easy names.
- Some of the parts contains no textures (but they are UV-mapped).
- The texture maps for the native format are [26 map]

    Head and Body (9 maps for each):
      - Color map                [PNG][8192 X 8192]
      - Epidermal map         [PNG][8192 X 8192]
      - Subdermal map       [PNG][8192 X 8192]
      - Backscatter map       [PNG][8192 X 8192]
      - Normal map             [TIF][4096 X 4096]
      - Displacement map   [PNG][4096 X 4096]
      - Spec_Primary map   [PNG][8192 X 8192]
      - Spec_Secondary map    [PNG][8192 X 8192]
      - Spec_Shininess map    [PNG][2048X2048]

    Eyes (6 maps):
      - Color map                  [PNG][4096 X 4096]
      - Epidermal map         [PNG][4096 X 4096]
      - Subdermal map       [PNG][4096 X 4096]
      - Backscatter map      [PNG][4096 X 4096]
      - Normal map             [PNG][4096 X 4096]
      - Specular map          [PNG][4096 X 4096]

    Teeth, Tongue and Gums (2 maps):
      - Color map                [PNG][2048 X 2048]
      - Specular map          [PNG][2048 X 2048]

______________________Rendering and SSS Materials____________________________
Native format [MAYA Mental Ray]:
- This model was rendered using Maya Mental Ray, and the Mental Ray mterials are included in the scene.
- ibl environment is included in maya scene, and the model is ready for render as the signature image.
- Mental Ray SSS materials with the proper maps are used for maximum realism.

Non-Native formats [MAYA V-Ray / 3Ds Max Mental Ray]:
- The V-Ray materials like Mental Ray materials are included in the non-native format scenes.
- IBL environment is also included for each format.
- Renders are included above as samples for each non-native fromat.
- Mental Ray SSS materials with the proper maps are used in the scene.
- Note: Normal and Displacement maps are not attached in the 3Ds max scene and needs to be attached manualy.

Exchange formats [fbx / obj]
- Included with default materials

- This model contains a static Hair for the native and non-native fromats [MAYA Mental Ray, MAYA V-Ray, 3Ds max Mental Ray].

______________________Real-World Scale_____________________________________
- This model has a real world scale Of (179 cm)

______________________Available Formats_____________________________________
- mb 2015 (Mental Ray) [26 maps + HDRI]
- mb 2015 (V-Ray) [26 maps + HDRI]
- max 2015 (Menta Ray) [22 maps + HDRI]
- fbx 2013 [11 maps]
- obj [11 maps]
Note: Hair curves are included in fbx format in the Supporting Items.

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