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Realistic Human Eye V2 3D

Royalty Free License
- All Extended Uses
Included Formats
Nov 15, 2018
CheckMate Pro Certified
Maya 2015 mental ray 2015
3ds Max 2015 mental ray 2015
Maya 2015 V-Ray 3.0
FBX 2013

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3D Model Specifications
Product ID:1335955
Geometry:Polygonal Quads only
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since August 2011
Currently sells 28 products
Product Rating
Realistic Human Eye Pro-Version Model.

Check the full Human body, Product ID: 1301904

- This model was made using Autodesk Maya 2015, and it is a very high quality model.
- The base model is very realistic and actual eye anatomy is applied in the model.
- Clean modeling topology is used.
- Contains 100% Quad-Faces, no Tri-Faces, and no N-Gons (more than 4 edges per face).
- No problems with geometry (no zero-area faces or overlapping vertices).

______________________Textures and UV Maps__________________________________________
- This model is completely UV mapped with no overlapping UVs.
- This model has many texture files included with easy names.
- The texture maps are (9 maps):

    Eyes (9 maps):
      - Color map                  [PNG][4096 X 4096]
      - Epidermal map         [PNG][4096 X 4096]
      - Subdermal map       [PNG][4096 X 4096]
      - Backscatter map      [PNG][4096 X 4096]
      - Normal map             [PNG][4096 X 4096]
      - Specular map          [PNG][4096 X 4096]
      - Bloodiness Lvl1 map          [PNG][4096 X 4096]
      - Bloodiness Lvl2 map         [PNG][4096 X 4096]
      - Color-Mask map          [PNG][4096 X 4096]

______________________SSS Materials and Rendering____________________________
- This model was rendered using Maya Mental Ray, and the Mental Ray materials are included in the native file scene (MAYA-Mental Ray).
- The model is ready for render as the signature image.
- ibl environment is included in Maya and 3Ds max scenes.
- SSS materials (for Mental Ray and V-Ray) with the proper maps are used for maximum realism.
- SSS materials are used with the non-native formats and a sample from the renders is added above.
- NOTE: obj and fbx files are having their default materials and textures.

______________________Groups and Organization_______________________________
- All the objects are completely organized in named groups.
- No default names , All objects are named with easy names.

______________________Real-World Scale_____________________________________
- This model has a real world scale in (cm)

- This model is rigged for the Maya (Mental Ray / V-Ray) formats and the other formats are not rigged.
- You can control the Pupil Dilation, Bloodiness and Eye color directally from the scene, and a screenshot is added above.
- Bloodiness is controlled by overlaying different textures.
- Eye Color is controlled by a special material control options.
- Pupil Dilation is controled by Blend-Shape method.
- fbx format has the Blend-Shape rig available.

______________________Available Formats___________________________________
- ma/mb 2015 [Mental Ray] (9 maps + HDRI map)
- mb 2015 [V-Ray] (9 maps + HDRI map)
- max 2015 [Mental Ray] (6 maps + HDRI map)
- fbx 2013       (3 map)
- obj                (3 map)

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