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Realistic Human Eye

$29
or
Aug 12, 2013
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2011  |  mental ray
Other 2009
FBX
OBJ
3D Studio
Realistc_Human_Eye_setup.rar
Requested 3dsmax scene used to render preview imag
3D Model Specifications
972 Polygons
964 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Product ID 758099

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55 Products
Since 2011
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Realistic 3d model of a human eye originally created in 3ds Max 2011 and rendered using Mental Ray.


||FORMATS||

3ds Max 2011 (native)
Maya 2009
Autodesk FBX
OBJ
3ds


||MODEL DETAILS||

Subdivide for close up high resolution mesh or use at base level for real time purpose.

Count provided is without subdivision

Polys - 972
Vert - 964

Model is a group of three objects in real world scale

1. Eyeball
2. Iris
3. Pupil


||TEXTURES||

All textures are 4096 X 4096 in resolution and in tga format. Two additional color textures are

provided for iris.

1. iris_color1.tga
2. iris_color2.tga
3. iris_color3.tga
4. iris_spec.tga
5. eyeball_color.tga
6. eyeball_bump.tga
7. eyeball_opacity.tga (native formats use procedural ramp instead of this texture)

A reflection map used from 3ds Max maps folder named Loft_Med.hdr is also included with native format.
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