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3D Model License: Standard    Upgrade License
Aug 30, 2011
CheckMate Pro Certified
Maya 2011ma/mb  |  mental ray
OBJ obj/mtl
FBX fbx
3D Model Specifications
8,986 Polygons
9,462 Vertices
Polygonal Geometry
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 525412
436 Products
Since 2005

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High Detailed Realistic Horse (American Quarter Horse -3 colors), completely UVmapped, Textured and smoothable, made with Maya - Shave and A Haircut for the tail and the mane (see NOTE for further informations)
This scene is Ready to render exactly as you see above with MentalRay settings and it comes with 3 different colors

This model has been modeled with a clean topology based on quads and loops.

The model is provided with high resolution textures (color maps are .TGA):

color_white (4096x4096)
color_brown (4096x4096)
color_darkBrown (4096x4096)
bump (4096x4096)
specular (4096x4096)
diffuse (4096x4096)

This pack includes all the following formats:

.mb (maya 2011 binary)
.ma (maya 2011 ascii)
.obj (alias wavefront)
.FBX (Autodesk)

The Maya 2011 versions are set with the '3' button for geometry appoximation and rendering
Obj version is directly exported from Maya with textures assigned (.mtl file)
FBX versions is directly exported from Maya with texture assigned

Polycount (quads):


The Fur on the tail and the mane has been made with Shave and A Haircut for Maya 2011 so you would need that software to render the fur out.

The actual rendering time is just about 1 minute for a 780x576 frame (rendered on a system based on intel pentium quadcore with 8 gigs ram)

The Shave and Haircut Fur is included in each MAYA 2011 format (ma/mb).

The OBJ and FBX formats don't include the Shave and Haircut Fur, but are included the hair curves generated by the hair primitives (maya 2011 .ma) so you can use them as guides if you' re using a different Fur/Hair plugin.

'TEST POSE' renders are made just for testing purpose. The actual model is NOT rigged and it comes in the standard pose.

CHECK OUT the HD renderings and the Turnatble clip!

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