Very Realistic, detailed and textured HMMWV (Military Humvee).
The model is setup using a SubD modifier(TurboSmooth or MeshSmooth) to easily control the models resolution.
The textures are in jpg format and range form 1024x1024 (for the main parts) to 256x256 pixels (for dashboard dials and lights). There are also bump and specular maps for the textures.
.Max file format notes: All the moving parts are animatable via sliders (as seen in preview pictures) that are already setup and named! Parts are organized into layers.
.Obj file format notes: The texture coordinates are the same as the max version so all you have to do is apply the materials. simple instructions are included incase you need them.
.Ma file format notes: The Parts are organized in basic layers (Interior, Exterior, MoveringParts,etc.) and fully textured!
.C4D file format notes: The parts are all named and grouped in a hierarchy to control the moving parts. Fully textured! This file was exported from 3ds max 7. A subdivision smoothing modifier is applied to the model so you can chose the model's resolution.
.Max (4.0) file format notes: This file format (3ds Max 4.0) was exported from the original 3ds Max 7.0 to 3ds max 4.0 so it works in 3D Studio Max version 4.0 and up. The materials and textures are all setup! There are also control dummys linked to all the moving objects - doors wheels etc. A subdivision smoothing modifier is applied to the model so you can chose the model's resolution, or no smoothing for faraway shots.
.3ds file format notes: The texture coordinates are the same as the max version so all you have to do is apply the materials. simple instructions are included incase you need them. Quads are intact so you can apply subdivision and choose the level of detail you want.
-- 5/27/09 -- Update. For those who requested a M60 machine gun turret, it's now included with the max7 format, and available from download in OBJ and 3DS.