Very realistic and accurate geometry based carpet/rug. Very natural and soft look. Fur is made from polys, very complicated geometry. No need for extra plug in (vray fur, hair and fur etc..) just put it in the scene and hit render. Because of its complicated geometry best thing to do is to convert it to Vray Proxy or Proxy, so that you dont get slow viewport. 4 V-ray materials included in the material file (dark grey, beige, brown and dark blue material). Turbosmooth modifier is set to 0 Viewport Subdv and 1 Render Subdv, to get very detail look in render.