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Small Roasted Sausage Realistic 3D

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2012 V-Ray 2
3ds Max 2012 Default Scanline
3DS
Autodesk FBX
OBJ
SmallSausage_TIF_textures.rar
TIF textures

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3D Model Specifications
Product ID:1179330
Published:
Geometry:Polygonal Quads only
Polygons:1,625
Vertices:1,624
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since March 2005
Currently sells 949 products
Achievements:
Product Rating
Unrated
Description
The count per one apricot is: 237 polygons and 239 vertices.

V-Ray and standard materials
- Hi-Res Realistic product
- Correct scale
- Object(s) in their own layer (name via product name)

Maps in max archives :
Diffuse 4096*4096px JPG
Normals 2048*2048px TIF
32 bit Displacement 2048*2048px exr
16 bit Displacement 2048*2048px TIF

These are optimized and are indistinguishable from 8192*8192px TIFFs (which take more RAM during rendering etc.)

Nevertheless if you want 105% quality, you can download the separate hires TIFF textures archive (around 250MB), which contains:

Diffuse 8192*8192px TIF
Normal 4096*4096px TIF
Displacement 32bit 4096*4096px EXR

If you need just the original mesh without using displacement map during rendering, take the low poly version, subdivide it a couple of times and use the displacement map in 'displace' modifier (in 3ds max) or similiar in other applications, which will deform your mesh in viewport realtime, so you get the original hipoly mesh. You can use it, or use it as proxy or decimated it etc.

Objects are in their own layer called '_Merged_Buyed'. No part-name confusion when importing. Centered on 0,0,0.
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