Textured 3D model of Real-Time Rigged Hero Mage. Works great for both real-time (virtual reality), game and rendering needs. 3ds max native CAT rig used for Rigging.
Included animations (inside of CAT layers and FBX): -walk
Originally created with 3ds Max 2016 but can be easily used in prior versions and any other 3D application. FBX and OBJ formats included.
This model was designed for use as a real-time asset, but after subdividing can be suitable for use in broadcast, advertising, design visualization, etc. Works great in Unreal 4 and Unity Game Engines.
No third-party renderer or plug-ins needed.
Previews rendered with Vray usage of Normal maps (included) for additional details.
Included texture maps (inside 3dsmax archive): mage-normal.png (2048x2048) mage-diffuse.psd (2048x2048)
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