This low-polygonal 3D model is designed for real-time use, such as games, simulations, 3D engine/programming demo, etc. Maps are in BMP or TGA file format and are game ready power of 2 in dimensions for easy importing to any real-time 3D engine or application.
NOTE: Some parts of railings are done using color keying with alpha channel in TGA texture map, not with actual geometry, to maintain visual quality, but low triangle counts and fast rendering, especially in real-time 3D engines and applications. Please refer to the previews for a better idea.
To get correct rendering results your importing 3D engine or application must support alpha testing or alpha blending using alpha channel in TGA texture map. In case your importing application or 3D engine is designed to handle color keying using opacity map, this map is also included in RAR archive as alternative.