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Shotgun Beretta 686 Low-poly PBR

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "beretta", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
May 6, 2015
CheckMate Pro Certified
3ds Max 2015 V-Ray
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:918136
Published:
Geometry:Polygonal Quads/Tris
Polygons:3,603
Vertices:3,478
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since June 2010
Currently sells 33 products
Achievements:
Product Rating
6 Ratings Submitted
Karim2014
Jun 4, 2017
awesome
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "beretta", is not affiliated with or endorsed by the original rights holders.

Description
GAME/REAL-TIME READY.
A game ready photorealistic low-poly 3d model of Beretta 686 Shotgun with PBR compatible materials (using Specular map).

Preview images are done using Marmoset Toolbag 2 renderer (V-Ray renders included).

This is a high quality; low poly asset originally modeled in 3DS Max 2015. Normal map was baked from a high poly model to provide great detail while minimizing the polygon count. Hand painted realistic textures created in MARI.

This model is not intended for subdivision.

Geometry:
Polys: 3 603
Tris: 6 381
Verts: 3 478

Includes 6 texture maps in .tga.

4096x4096 Albedo
4096x4096 Normal map
4096x4096 Specular
4096x4096 Gloss
4096x4096 Ambient occlusion
4096x4096 Cavity

• This model contains 6 objects with one UV-map, collected in group
• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space,
• No special plug-ins needed to use this product
• All materials and objects named appropriately
• Renderer is V-Ray 3.0.
• Object pivot points at 0,0,0.
• Object scaled to approximate real world size (meters)
   Approximate dimensions: W:0,05m L:1,23m H: 0,19m
• .obj and .fbx versions exported from 3ds Max 2015
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