Special Offer! Off

:::
Selected items only. See more offers in My Account.

Stielhandgranate

$39
or
Royalty Free License
- All Extended Uses
Included Formats
Oct 27, 2017
CheckMate Lite Certified
3ds Max 2018 Default Scanline
additional_texture_maps.zip
Additional Texture Maps (Curvature/Color ID/UV Tem
sp_stielhandgranate.zip
Substance Painter Source File
stielhandgrenate_highpoly.zip
High Poly Model

Don't see the file format you need?

Free File Format Conversion

Complete Confidence

Have questions? Chat with us now.

Live Chat Now 24/7
3D Model Specifications
Product ID:686497
Published:
Geometry:Polygonal Quads/Tris
Polygons:5,797
Vertices:5,969
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since January 2009
Currently sells 279 products
Achievements:
Product Rating
Unrated
Description
Model 24 Stielhandgranate is a game-ready asset originally modeled in 3DS Max 2018. This product is intended for game/real time/background use. This model is not intended for subdivision.

Renders done in Marmoset Toolbag 3. Default renders in 3ds Max will NOT look like the preview images. The Marmoset Toolbag scene IS included.

This grenade has the cap and pull cord modeled so it can have a realistic arming animation.


||SPECS||

Low Poly Model

The weapon is separated into objects to make animation easier. They are arranged in the following hierarchy:

-stielhandgranate
    -cap
    -explosive
    -pull_cord


|| Geometry ||

Geometry count:
-5797 polys
-11462 tris
-5969 verts

No n-gons
Model unwrapped manually to make most efficient use of the UV space.
All materials and objects named appropriately
Scaled to approximate real world size (centimeters)
Weapon Dimensions: 4.1cm x 32.8cm x 4.1cm
Tested in Marmoset Toolbag 3 (see renders)
Tested in Unreal Engine 4
Tested in Unity Engine
No special plugins needed.
.obj and .fbx versions exported from 3ds Max 2018


|| Textures ||

2048x2048 base color, roughness, metalness, normal and AO (ambient occlusion) maps

There is a separate download of the textures in specular/gloss PBR format for those who prefer that setup.
Textures designed for physically based rendering (PBR)
Textures in .png format
Model texture paths are stripped

I have exported specialized texture maps for Unreal Engine 4 and Unity. See the extra downloads section for those textures and instructions on using them.

Substance Painter source files also available in the extra downloads so that you can easily alter the textures as you wish with Substance Painter.

++ BONUS ++

The high poly model used to bake texture maps for the Stielhandgranate is also available for download


* Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green channel of the normal map in an image editor.
Related Products
More Products by Artist