GAME/REAL-TIME READY (textures for Unity 5, Unreal Engine 4, CryEngine and for V-Ray included). Realistic high quality 3d model of Brass Knuckles with PBR compatible materials (using Metallic or Specular maps).
Ready for use in videogames, virtual reality, augmented reality or real-time renders or background in movie, animation.
Preview images are done using Marmoset Toolbag 2 renderer.
This is a high quality, low poly asset originally modeled in 3DS Max 2016. Normal map was baked from a high poly model to provide great detail while minimizing the polygon count. Realistic textures created in Substance Painter.
This model is not intended for subdivision.
Geometry: Polys: 1212 Tris: 2324 Verts: 1154
Includes texture maps in .tga resolution 2048x2048 BaseColor, Normal, Metallic, Roughness and Diffuse, Normal, Specular, Glossiness
Includes Additional texture maps in .tga resolution 2048x2048 AmbientOcclusion, Curvature, MeshNormal, Position, WorldSpaceNormal
Polygons are all quads or tris, no n-gons Model unwrapped manually to make most efficient use of the UV space, No special plug-ins needed to use this product All materials and objects named appropriately Object pivot points at 0,0,0. Object scaled to approximate real world size (meters) .obj and .fbx versions exported from 3ds Max 2016