High resolution rapier; the model uses the following textures: 1 2048x2048 diffuse map (wood), 1 2048x2048 bump map (wood), 1 512x512 bump map (leather), 1 1024x1024 bump map (metal). The presentation images are rendered using the V-Ray version (sadly I could NOT include the HDRI image I used for the lighting, since it is a commercial product from Aversis) . The scene uses metric system (one unit = one centimeter), and the sword is 104 cm tall.
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