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RAM RIM-116 Rolling Airframe Missile

$79
or
3D Model License: Standard    Upgrade License
Jan 29, 2013
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2011  |  Default Scanline 2011
Other CS5
FBX
3D Model Specifications
18,137 Polygons
17,966 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 719960
16 Products
Since 2006

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RAM RIM-116 Rolling Airframe Missile

Model is Game-Ready, with optimized meshes, 1 Mat-ID, Diffuse, Specular and Normal map.

It is divided into 3 objects: The base, the turret and the rocketbox. The objects are linked to each other with pivots in the right places, so it can be animated right away rotating the turret and inclining the rocketbox on the turret.


HighRes Textures 2048px x 2048px

UV mapping is unfolded with repeating parts on top of each other (see screenshot)

Maps are also broken down to the smallest detail-layer editable in the photoshop file.

Turntable and renders with the white background are done with the default scanline renderer, the rest of the images are 'what you see is what you get' simple viewport grabs with a directx-shader assigned to the model, using diffuse, specular and normal maps, because it is intended for the use in game engines and that gives the best impression for that purpose.

Units used are centimeters, model dimensons approxmatly:

x: 292cm
y: 230cm
z: 261cm

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