This is high detailed realistic model of Mountai Ram, completely UVmapped and textured. The topology of ram model consist of quads and based on edgeloops. All preview images were rendered with blender cycles renderer.
Blend file comes with full material settings and also subsurf modifier for model. Also you can find my lighting, shading, rendering and compositing setup for preview images in separate layer. There are also max, c4d, obj, 3ds and fbx formats for model in the archives.