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Turret - Railgun model

3D Model License: Standard    Upgrade License
Aug 7, 2018
CheckMate Pro Certified
StemCell Certified
3ds Max 2015  |  V-Ray 3.5
Maya 2015  |  V-Ray 3.2
Maya 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
3ds Max 2015  |  mental ray
Cinema 4D R18  |  Advanced Render
Unreal 4.10
Unity 5.4
Other Files
Substance Painter 2018.1.3.part1.rar
Substance Painter 2018.1.3.part2.rar
PNG_8k Textures.zip
PNG_4k Textures.zip
Preview Images.zip
3D Model Specifications
37,554 Polygons
40,287 Vertices
Polygonal Quads/Tris Geometry
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1312561
139 Products
Since 2010

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Sci fi Railgun Turret
This is an original design. There are no third party IP depicted in this 3d model.

Model is not intended for subdivision.

Dimension: ~677cm x 1130cm x 271cm
Built to real-world scale.
This model uses a scale of 1 unit = 1 centimeter
Scene objects are organized by layers / groups.

Model is not animated.
Model is divided into 3 parts ( Turret, Exterior & Base ), pivot points are positioned correctly to allow turret rotations.

Using the provided Substance Painter file you may easily customize texts, signs and other details.

Please note due to large file size, Substance package is splitted into 2 parts using Winrar. You'll need to download both parts before extraction.
Extraction can be done with 7zip ( free software ), Winzip or Winrar. This is only needed to access the Substance painter and high poly meshes - everything else compressed with normal zip format which you can open without any third party software.

Clean and efficient UVW unwrap.

In Substance painter, everything is done in 3d view so you can completely change the UVWs layout without losing the texturing details.

This model is using 3 texture sets ( 3 UVWs). Separated into :

As seen in above preview image, parts are color coded so you can make easy selection of group of objects that are part of each texture set.
As seen in above preview images, base can be deleted if you desire. Base has its own texture set so you can delete the base textures as well.

By deleting small objects like bolts, vents, handles etc. First LOD version of model can easily reach 10k polys ( from 37k polys). It can be further decimated for LOD2.

PBR as well as Spc/Gloss Texture sets are included.
Substance Painter file (.spp) along with Low & High poly meshes are included.
All preview rendered images are included. Most of them are HD transparent PNG.
Unless specified otherwise, preview images are rendered using 3DsMax 2015 - Vray3.5

Includes 2 resolutions:
8192 x 8192 - 16 bit PNG
4096 x 4096 - 8 bit PNG

Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal ( DirectX)
* Roughness
* Specular
* Emissive
Plus StemCell_Studio HDRI map
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