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Rafale French fighter

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "dassault", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
3ds Max 9  |  finalRender
3ds Max 9  |  Default Scanline
Maya 7  |  Maya Software
Lightwave 0  |  Default Scanline
3D Studio
3D Model Specifications
221,731 Polygons
118,337 Vertices
Polygonal Quads/Tris Geometry
UV Mapped
non-overlapping Unwrapped UVs
Product ID 394265

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Since 2008
The Dassault Rafale (English: Squall) is a French twin-engined delta-wing highly agile multi-role fighter aircraft designed and built by Dassault Aviation.
France’s Rafale is part of a set of European 4+ generation fighters that were developed and fielded during the 1990s-early 21st century, with the aim of surpassing both existing offerings among America’s “teen series” fighters, and Russia’s Mig-29 Fulcrum and SU-27/30 Flanker family.

technical information:

The model is originally created in 3d max 9 with FinalRender shader. The package also includes another max file with default scanline shader which needs no plugin. The max file in the package comes with model, material, texture all included. The preview images are mostly rendered with Final Render in 3dmax. The maya file is a converted version, which also has all the shaders with texture maps assigned correctly.The lightwave file is converted by DeepExploration.
High definition,high detail.The model has cockpit, but the pilot is not included.

|| Geometry ||
poly counts: 221731 tri poly, verts:118337

The model in 3d max FinalRender version contains default materials and FinalRender materials.
The model in 3d max scanline version contains default materials only.
The model in maya7 version contains default materials only.

The model has 17 texture maps altogether.The texture resolution for the main part is 5000x5000 high-resolution:
fuselage_color      (5000x5000)
fuselage_bump       (7000x7000)
fuselage_specular   (5000x5000)
other parts         (1500x1500 or lower)

Most preview images are rendered with Final Render in 3d max9.

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