(The animation files are in scanline default version)
-Batting -Forehand -Forehand hard hit -Forehand smash -Forehand strafe
The file .obj contains only the geometry (T-pose and heads with static facial expression). So any facial morphing, rigging and animations must be created from the scratch by the customers.
The FBX format included in the package can be used as it is provided, and is not editabable. To get a similar quality of rendering images of the gallery, you must set the materials, lights and photo set independently.
With the FBX will not be possible to reach the same level of smoothing/tesseling of MAX version.
For any questions or doubt please feel free to contact us.
Code This Lab works everyday to offer hi-quality 3D models, making the largest collection of sportive characters worldwide.
If you like this model, maybe you could be interested also in:
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