The intellectual property depicted in this model, including the brand "bell helmets", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
High-poly, ultra-realistic racing helmet model in Bell HP7 style.
If you open the native *.max file -, versions with lower/higher polycount can be generated easily by increasing/decreasing subdivision level. TurboSmooth Level 1 or 2 (based on the size and the original polycount of the object) is applied by default for the *.3ds, *.obj, and *.fbx versions.
The scene contains 52 objects. (Most of them grouped.)
Every object of the helmet is mapped and textured. The textures are in high-resolution, so it's perfect for extreme close-ups. The textures are in TGA 24bit format.
The rendering scene and settings I used are NOT included, the 3D objects come with standard 3DSMax materials attached to them. However the *.obj file is Keyshot-ready so you can make realistic renders quickly.