very high detailed 3d model of a quadcopter. > Original model created in Blender 2.69. >model created by an aerospace engineer > Preview images rendered in Cycles render engine. > all images are render output. > UV unwrapped. 1 diffuse map 1539X1539 1 diffuse map 2448X1968 1 diffuse map 1024X1024 1 bump map 927X927 > Shader setup included in .blend file only. > Detailed enough for close up renders. > All objects centered in the origin. > All objects and materials have significative names. > DXF file is tiangulated because of the conversion. > real world scale (meters) You could have to relink the textures to the objects, but it should be easy because textures have the same name of the material they refer to.