Model have 7 parts of mesh like: Main, turret, track, wheels, glass, backup tracks, turret tracks. All part are separated and have own shader with 3 textures. Textures: main_diff : 4096x4096 main spec : 4096x4096 main_bump : 4096x4096
Mental ray render with tow lights and one environment light. Final gather: on 7 Standart shaders. Ready for render.
Previews were rendered with mental ray (included)?All parts of the model have a clear topology and ready for smoothing. Inside PZIV.zip you will find root folder with all texrures obj and MA files, this is project folder with all materials just set project on it (for Maya users). Have a nice using.